(Originally created 5-23-17)
When it comes to the iPhone video game market, I rarely traverse it to find entertainment. Not counting the bootleg games that love to infringe on the copyrights of characters like Elsa from Frozen, it doesn’t seem like there’s much creativity in the selection of games provided. As a rule, if your Bubble Bobble style game has to advertise itself by confirming that is has combos and power-ups, then you probably aren’t going to be a hidden gem in the sea of copycats. Speaking of cats, those are a big part of the iPhone game that I’m reviewing today, The Battle Cats, created by the PONOS Corporation in 2014.
The story of The Battle Cats involves you leading an army of cats to take over
the world. Not through Youtube videos of cats doing silly things, but through
actual warfare. To be fair, the plot is the kind of plot that doesn’t really
matter in the whole scheme of the game, and is only brought up in a few text
scrolls, once for the intro, twice for starting up certain modes for the first
time, and two for completing a chapter in certain modes. With a little
imagination, you could easily make up your own story as to why a cat dressed as
the Japanese folklore character Momotaro, a cat hiding in a giant apple, and a cat
dressed as Darth Vader are fighting against a giant floating head.
Just another day fighting a poodle in summer wear, ducks, and a koala wielding some pocky. |
The
Battle Cats is a tower defense game
at heart, specifically, it falls into the tug-of-war style of tower defense
where your base is on the right side of a field with the enemy’s base on the
left. Cash builds up over time and you spend that cash to send out cats/cat-themed
units or boost up your maximum capacity to carry more money. Meanwhile, the
enemy base sends out units depending on the stage, including various animal
types, demons, cyborgs, and stick figure people. The units from both sides
fight when they meet, and the goal of each stage is to defeat your opponent’s
units and get to the other base to destroy it. You also get access to a cannon
that, when charged up, can shoot a shockwave that has a variety of effects
depending on the upgrades applied to the cannon.
Outside of battles, you have a
variety of other ways to spend time and improve your cats. The stages in the
two main chapters, Empire of Cats and Into the Future, drop sets of treasures that
grant boosts to various aspects of your cats. You can spend experience gained
in battles to upgrade your units and some universal passive abilities, although
the passive abilities are maxed out very quickly. There’s also Gamatoto, who
can be sent on expeditions to gain cat food, the premium currency for the game,
and other items, and the recently added (as of version 6.0.0) Ototo, who can
upgrade your base and cannon by using materials earned by playing the Stories
of Legend stages.
These cats have been stuck by a Smooth Cat Burgular, and they're feeling Bad. |
In
order to gain new units, you can use the two (sometimes three during certain
special events) cat capsules to earn units. The regular ones offer upgrades to
the normal tier units and the passive upgrades and uses silver tickets that you
earn every day as well as with certain events. The rare cat capsule, however,
uses either rarer tickets or 150 cat food for the opportunity to earn a rare,
super rare, or uber super rare unit. All of the first two tiers are available
at all times, but the uber super rare units change every few days depending on
the event going on, which can easily be checked on in the cat base.
Obviously, the use of premium
currency in a game implies that there will be a good amount of pay to win,
although the random nature of the capsules means some might spend more than
other, but not only is the game pretty generous with its offerings of cat food,
but the game provides a feature that is very
welcome to the more frugal iPhone users. On the menu for buying cat food, the
game allows you to watch ads in order to gain one or two cat food per ad.
Obviously, this process can take a good while to build up a big amount, but if
you have a well-charged battery, a phone with media volume muted, and plenty of
time to kill, you can easily rack up a good amount of cat food without having
to pay a cent or any real attention to ads!
Dang it, cat! You're not my mom!! (Free hint: Slide the door on the right in the background open and shut a lot) |
Granted, it’s not exactly a new,
groundbreaking formula, but I feel that the game does what it does rather
competently. The core mechanics are done solidly, the units have quite a bit of
charm to them, and the ability to earn cat food via ads is a feature that
should be in a lot more mobile games. It seems like a simple game, but it has
quite a bit of strategy based on your unit selection and even knowing when to
send out your units to avoid the attacks of stronger but slower enemies. I
would definitely say it’s worth taking a look. Besides, since it’s a free
iPhone game, all you have to lose is time.
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